Prophecy's Chosen

Prophecy's Chosen is a 2D dungeon crawler prototype developed on Unity that enables players to get in more touch with their competitive side. Playing as three different characters with distinct abilities, the player is tasked with one objective only: progress as deep into the dungeon as possible without all of them dying. Sink deeper into the mysterious pit of darkness as you discover new skills, abilities, treasures, and bosses that aid you in your journey. Solely developed on Unity over a senior semester, Prophecy's Chosen invites its players to demo an experience that is heavily influenced from contemporary roguelites like Spelunky with the added difficulty of Dark Souls and the strategic micro/macro play found in Starcraft.
  • Photo documentation of "Prophecy's Chosen" by Howard Park
  • Photo documentation of "Prophecy's Chosen" by Howard Park
  • Photo documentation of "Prophecy's Chosen" by Howard Park
  • Photo documentation of "Prophecy's Chosen" by Howard Park
  • Photo documentation of "Prophecy's Chosen" by Howard Park